☆ 007 | Accidental Video/Text
Mar. 11th, 2015 03:43 pm[It's evening, and a video seems to be starting up with a very brief bit of static, along with a muffled voice that keeps cutting in and out.]
...-ori...-n't paw...-he 'Gear-

[By the time the video starts the culprit has clearly assumed a position of total innocence. Who's touching the 'Gear, she's not. You're touching the 'Gear. She's been sleeping this whole time.
There's a heavy sigh and the sound of sheets shifting across each other as the Gear jerks when the person on the other side realizes it's been switched on, and a second later it quickly goes back off.]
[A little while later a text appears from the same Gear.]
When I first arrived to this place, I had a certain idea of what Pokémon was supposed to be like. There were only about a little over half a hundred species of Pokémon in total with very few 'Legendaries'. Just as many moves total for them to learn were available. Dark type, Steel type, and Fairy type did not exist. Breeding, evolution via friendship...none of that existed. I found it interesting, then, to note that Psychic type was unparalleled in its power. The only weakness it had was Bug, and there were only three Bug type moves available to be learned. And, of course, you were only allowed to teach your Pokémon four moves at a time. They simply could not learn everything.
There were also far more technical issues with the Pokémon that I knew that I didn't realize until I came here. You could only carry twenty items in total at once. Items had to be stored in the PC to make room for new items, particularly key items that were used frequently.
I encountered many bugs in battle that were potentially game breaking. For example, there is a move called Struggle that a Pokémon would use if all of the PP for its moves had been depleted. It wouldn't be of much use here, since there is room for far too many moves for that to be an issue. But the problem lay in the fact that the move would inherently take on a Normal typing, no matter what type the Pokémon using it was...meaning that if they were in battle with a Ghost type, they would be helpless. The move Rage was useless; the user would immediately become enraged and disobedient after using it, making it unable to use any other move until it fainted. What was more, moves that struck multiple times- such as Fury Swipes- retained the same amount of power for each turn. So, if the first strike was critical, all subsequent attacks would be critical hits as well. Critical hit ratios were also directly related to speed, meaning that a faster Pokemon with Fury Swipes could potentially deal unfairly massive amounts of damage. The same applied to One-hit K.Os. If you were slower than the target, you would never possibly be able to knock them out in one hit.
I wonder how different things would be like in this world if the same, original rules applied? They would certainly be more challenging than they are now. There was far more strategy involved in only having access to four moves at a time during battle, after all.